The reconnect functionality now works
* Source/DebuggerConnection.h:
* Source/DebuggerConnection.m:
([DebuggerConnection reconnect]): New method that communicates the reconnect to the debugger
([Debuggerconnection refreshStatus]): If the status is "stopped", we are no longer connected
* Source/DebuggerWindowController.h:
* Source/DebuggerWindowController.m:
([DebuggerWindowController resetDisplays]): New method to set all the display information to be blank
([DebuggerWindowController reconnect:]): Forward the message to reconnect to the DebuggerConnection