</head>
<body onload="setup()">
- <img src="Default.png" id="shadow" />
- <canvas id="wheel" width="186" height="186"></canvas>
+ <img src="Default.png" id="shadow"/>
+ <canvas id="wheel" width="186" height="186" onmousemove="mousemove(event);" onmouseout="mouseexit(event);"></canvas>
<!-- front -->
- <div id="front" onmousemove="mousemove(event);" onmouseout="mouseexit(event);">
+ <div id="front">
<input type="text" name="hexinput" id="hexinput" size="6" onblur="hexwatcher()" value="3C3C3C" />
<input type="text" name="redinput" id="redinput" size="3" onblur="rgbwatcher('red')" value="60" />
function mousemove(event)
{
+ if (backShowing_)
+ return;
+
if (!flipShown)
{
if (animation.timer != null)
function mouseexit(event)
{
+ if (backShowing_)
+ return;
+
if (flipShown)
{
// fade in the flip widget