Forgot to change the instances of _createCommand to createCommand
[macgdbp.git] / Source / DebuggerConnection.m
1 /*
2 * MacGDBp
3 * Copyright (c) 2002 - 2007, Blue Static <http://www.bluestatic.org>
4 *
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
15 */
16
17 #import "DebuggerConnection.h"
18
19 @interface DebuggerConnection (Private)
20
21 - (NSString *)createCommand: (NSString *)cmd;
22
23 @end
24
25 @implementation DebuggerConnection
26
27 /**
28 * Creates a new DebuggerConnection and initializes the socket from the given connection
29 * paramters.
30 */
31 - (id)initWithPort: (int)port session: (NSString *)session
32 {
33 if (self = [super init])
34 {
35 _port = port;
36 _session = [session retain];
37 _connected = NO;
38
39 _windowController = [[DebuggerWindowController alloc] initWithConnection: self];
40 [[_windowController window] makeKeyAndOrderFront: self];
41
42 // now that we have our host information, open the socket
43 _socket = [[SocketWrapper alloc] initWithPort: port];
44 [_socket setDelegate: self];
45 [_windowController setStatus: @"Connecting"];
46 [_socket connect];
47
48 // clean up after ourselves
49 [[NSNotificationCenter defaultCenter] addObserver: self
50 selector: @selector(applicationWillTerminate:)
51 name: NSApplicationWillTerminateNotification
52 object: NSApp];
53 }
54 return self;
55 }
56
57 /**
58 * Release ourselves when we're about to die
59 */
60 - (void)applicationWillTerminate: (NSNotification *)notif
61 {
62 [self release];
63 }
64
65 /**
66 * Releases all of the object's data members and closes the streams
67 */
68 - (void)dealloc
69 {
70 [_session release];
71 [_socket release];
72
73 [super dealloc];
74 }
75
76 /**
77 * Gets the port number
78 */
79 - (int)port
80 {
81 return _port;
82 }
83
84 /**
85 * Gets the session name
86 */
87 - (NSString *)session
88 {
89 return _session;
90 }
91
92 /**
93 * Returns the name of the remote host
94 */
95 - (NSString *)remoteHost
96 {
97 if (!_connected)
98 {
99 return @"(DISCONNECTED)";
100 }
101 return [_socket remoteHost];
102 }
103
104 /**
105 * SocketWrapper delegate method that is called whenever new data is received
106 */
107 - (void)dataReceived: (NSString *)response deliverTo: (SEL)selector
108 {
109 // if the caller of [_socket receive:] specified a deliverTo, just forward the message to them
110 if (selector != nil)
111 {
112 [self performSelector: selector withObject: response];
113 }
114 }
115
116 /**
117 * SocketWrapper delegate method that is called after data is sent. This really
118 * isn't useful for much.
119 */
120 - (void)dataSent: (NSString *)data
121 {
122 NSLog(@"send = %@", data);
123 }
124
125 /**
126 * Called by SocketWrapper after the connection is successful. This immediately calls
127 * -[SocketWrapper receive] to clear the way for communication
128 */
129 - (void)socketDidAccept
130 {
131 _connected = YES;
132 [_socket receive: @selector(handshake:)];
133 }
134
135 /**
136 * Receives errors from the SocketWrapper and updates the display
137 */
138 - (void)errorEncountered: (NSError *)error
139 {
140 [_windowController setError: [error domain]];
141 }
142
143 /**
144 * The initial packet handshake. This allows us to set things like the title of the window
145 * and glean information about hte server we are debugging
146 */
147 - (void)handshake: (NSData *)packet
148 {
149 [self refreshStatus];
150 }
151
152 /**
153 * Handler used by dataReceived:deliverTo: for anytime the status command is issued. It sets
154 * the window controller's status text
155 */
156 - (void)updateStatus: (NSData *)packet
157 {
158 NSXMLDocument *doc = [[NSXMLDocument alloc] initWithData: packet options: NSXMLDocumentTidyXML error: nil];
159 [_windowController setStatus: [[[[doc rootElement] attributeForName: @"status"] stringValue] capitalizedString]];
160 [doc release];
161 }
162
163 /**
164 * Tells the debugger to continue running the script
165 */
166 - (void)run
167 {
168 [_socket send: [self createCommand: @"run"]];
169 [self refreshStatus];
170 }
171
172 /**
173 * Method that runs tells the debugger to give us its status. This will call _updateStatus
174 * and will update the status text on the window
175 */
176 - (void)refreshStatus
177 {
178 [_socket send: [self createCommand: @"status"]];
179 [_socket receive: @selector(updateStatus:)];
180 }
181
182 /**
183 * Tells the debugger to step into the current command.
184 */
185 - (void)stepIn
186 {
187 [_socket send: [self createCommand: @"step_into"]];
188 [_socket receive: nil];
189 [self refreshStatus];
190 [self updateStackTraceAndRegisters];
191 }
192
193 /**
194 * Tells the debugger to step out of the current context
195 */
196 - (void)stepOut
197 {
198 [_socket send: [self createCommand: @"step_out"]];
199 [_socket receive: nil];
200 [self refreshStatus];
201 [self updateStackTraceAndRegisters];
202 }
203
204 /**
205 * Tells the debugger to step over the current function
206 */
207 - (void)stepOver
208 {
209 [_socket send: [self createCommand: @"step_over"]];
210 [_socket receive: nil];
211 [self refreshStatus];
212 [self updateStackTraceAndRegisters];
213 }
214
215 /**
216 * This function queries the debug server for the current stacktrace and all the registers on
217 * level one. If a user then tries to expand past level one... TOOD: HOLY CRAP WHAT DO WE DO PAST LEVEL 1?
218 */
219 - (void)updateStackTraceAndRegisters
220 {
221 [_socket send: [self createCommand: @"stack_get"]];
222 [_socket receive: @selector(stackReceived:)];
223 }
224
225 /**
226 * Called by the dataReceived delivery delegate. This updates the window controller's data
227 * for the stack trace
228 */
229 - (void)stackReceived: (NSData *)packet
230 {
231 NSXMLDocument *doc = [[NSXMLDocument alloc] initWithData: packet options: NSXMLDocumentTidyXML error: nil];
232 NSArray *children = [[doc rootElement] children];
233 NSMutableArray *stack = [NSMutableArray array];
234 NSMutableDictionary *dict = [NSMutableDictionary dictionary];
235 for (int i = 0; i < [children count]; i++)
236 {
237 NSArray *attrs = [[children objectAtIndex: i] attributes];
238 for (int j = 0; j < [attrs count]; j++)
239 {
240 [dict setValue: [[attrs objectAtIndex: j] stringValue] forKey: [[attrs objectAtIndex: j] name]];
241 }
242 [stack addObject: dict];
243 dict = [NSMutableDictionary dictionary];
244 }
245 [_windowController setStack: stack];
246 }
247
248 /**
249 * Helper method to create a string command with the -i <session> automatically tacked on
250 */
251 - (NSString *)createCommand: (NSString *)cmd
252 {
253 return [NSString stringWithFormat: @"%@ -i %@", cmd, _session];
254 }
255
256 @end