Lazily load the complete stack frame for anything but the current one.
[macgdbp.git] / Source / DebuggerProcessor.h
1 /*
2 * MacGDBp
3 * Copyright (c) 2007 - 2010, Blue Static <http://www.bluestatic.org>
4 *
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
15 */
16
17 #import <Cocoa/Cocoa.h>
18
19 #import "Breakpoint.h"
20 #import "DebuggerConnection.h"
21 #import "StackFrame.h"
22
23 @protocol DebuggerProcessorDelegate;
24
25 // The DebuggerConnection is the communication layer between the application
26 // and the Xdebug engine. Clients can issue debugger commands using this class,
27 // which are sent in an asynchronous manner. Reads are also asynchronous and
28 // the primary client of this class should set itself as the delegate. The
29 // primary unit that this class deals with is the StackFrame; clients should
30 // maintain a stack structure and the Connection will inform the delegate when
31 // a new frame is created or the stack should be destroyed.
32 @interface DebuggerProcessor : NSObject <DebuggerConnectionDelegate>
33 {
34 // The connection to the debugger engine.
35 DebuggerConnection* connection_;
36
37 // Human-readable status of the connection.
38 NSString* status;
39
40 // The connection's delegate.
41 id <DebuggerProcessorDelegate> delegate;
42
43 // A dictionary that maps routingIDs to StackFrame objects.
44 NSMutableDictionary* stackFrames_;
45 // The stack depth for the current build of |stackFrames_|.
46 NSInteger stackDepth_;
47 // The earliest transaction ID for the current build of |stackFrames_|.
48 NSInteger stackFirstTransactionID_;
49
50 // Callback table. This maps transaction IDs to selectors. When the engine
51 // returns a response to the debugger, we will dispatch the response XML to
52 // the selector, based on transaction_id.
53 NSMutableDictionary* callTable_;
54
55 // This stores additional context information for the callback selector.
56 // This dictionary is keyed by the same transaction IDs in |callTable_|, but
57 // also stores some other object that can be accessed in the callback.
58 NSMutableDictionary* callbackContext_;
59 }
60
61 @property (readonly, copy) NSString* status;
62 @property (assign) id <DebuggerProcessorDelegate> delegate;
63
64 // initializer
65 - (id)initWithPort:(NSUInteger)aPort;
66
67 // getter
68 - (NSUInteger)port;
69 - (NSString*)remoteHost;
70 - (BOOL)isConnected;
71
72 // communication
73 - (void)reconnect;
74 - (void)run;
75 - (void)stepIn;
76 - (void)stepOut;
77 - (void)stepOver;
78 - (void)addBreakpoint:(Breakpoint*)bp;
79 - (void)removeBreakpoint:(Breakpoint*)bp;
80
81 // Gets a property by name from the debugger engine. Returns a transaction ID
82 // which used in the delegate callback.
83 - (NSInteger)getProperty:(NSString*)property;
84
85 // Takes a partially loaded stack frame and fetches the rest of the information.
86 - (void)loadStackFrame:(StackFrame*)frame;
87
88 @end
89
90 // Delegate ////////////////////////////////////////////////////////////////////
91
92 @protocol DebuggerProcessorDelegate <NSObject>
93
94 // Passes up errors from SocketWrapper and any other errors generated by the
95 // GDBpConnection.
96 - (void)errorEncountered:(NSString*)error;
97
98 // Called when the socket connects. Passed up from SocketWrapper.
99 - (void)debuggerConnected;
100
101 // Called when we disconnect.
102 - (void)debuggerDisconnected;
103
104 // Tells the debugger to destroy the current stack display.
105 - (void)clobberStack;
106
107 // Tells the debugger that a new stack frame is avaliable.
108 - (void)newStackFrame:(StackFrame*)frame;
109
110 // Tells the debugger that new source is available for the given frame.
111 // TODO: rename to |-frameUpdated:|.
112 - (void)sourceUpdated:(StackFrame*)frame;
113
114 // Callback from |-getProperty:|.
115 - (void)receivedProperties:(NSArray*)properties forTransaction:(NSInteger)transaction;
116
117 @end
118