Convert MessageQueue to use a ThreadSafeDelegate.
[macgdbp.git] / Source / MessageQueue.h
1 /*
2 * MacGDBp
3 * Copyright (c) 2013, Blue Static <http://www.bluestatic.org>
4 *
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
15 */
16
17 #import <Foundation/Foundation.h>
18
19 #import "ThreadSafeDeleage.h"
20
21 @protocol MessageQueueDelegate;
22
23 // MessageQueue operates a listening socket, that is connected to another
24 // program with which it exchanges UTF8 string messages. A message contains two
25 // parts, both terminated by '\0'. The first is an ASCII integer number that is
26 // the length of the second part. The second part is the actual string message.
27 @interface MessageQueue : NSObject {
28 @private
29 // The port number on which to open a listening socket.
30 NSUInteger _port;
31
32 // The thread and its run loop on which this class primarily operates.
33 NSThread* _thread;
34 NSRunLoop* _runLoop;
35
36 // Whether or not the message queue is connected to a client.
37 BOOL _connected;
38
39 // A queue of messages that are waiting to be sent.
40 NSMutableArray* _queue;
41
42 // The delegate for this class.
43 ThreadSafeDeleage<MessageQueueDelegate>* _delegate;
44
45 // The socket that listens for new incoming connections.
46 CFSocketRef _socket;
47
48 // The child socket that has been accepted from |_socket|.
49 CFSocketNativeHandle _child;
50
51 // The read and write streams that are created on the |_child| socket.
52 CFReadStreamRef _readStream;
53 CFWriteStreamRef _writeStream;
54
55 // When a message is being read, this temporary buffer is used to build up
56 // the complete message from successive reads.
57 NSMutableString* _message;
58 NSUInteger _totalMessageSize;
59 NSUInteger _messageSize;
60 }
61
62 // Creates a new MessasgeQueue that will listen on |port| and report information
63 // to its |delegate|.
64 - (id)initWithPort:(NSUInteger)port delegate:(id<MessageQueueDelegate>)delegate;
65
66 // Whether or not the message queue has attached itself to a child.
67 - (BOOL)isConnected;
68
69 // Opens a socket that will listen for connections.
70 - (void)connect;
71
72 // Closes either the listening or child socket and completely disconnects.
73 - (void)disconnect;
74
75 // Enqueues a |message| to be sent to the client. This may be called from any
76 // thread.
77 - (void)sendMessage:(NSString*)message;
78
79 @end
80
81 // Delegate ////////////////////////////////////////////////////////////////////
82
83 // The delegate for the message queue. These methods may be called on any thread.
84 @protocol MessageQueueDelegate <NSObject>
85 // Callback for any errors that the MessageQueue encounters.
86 - (void)messageQueueError:(NSError*)error;
87
88 // Called when the listening socket has accepted a child socket.
89 - (void)clientDidConnect:(MessageQueue*)queue;
90
91 // Called when the child socket has been disconnected.
92 - (void)clientDidDisconnect:(MessageQueue*)queue;
93
94 // If the write stream is ready, the delegate controls whether or not the next
95 // pending message should be sent via the result of this method.
96 - (BOOL)shouldSendMessage;
97
98 // Callback for when a message has been sent.
99 - (void)didSendMessage:(NSString*)message;
100
101 // Callback with the message content when one has been receieved.
102 - (void)didReceiveMessage:(NSString*)message;
103 @end