3 * Copyright (c) 2013, Blue Static <http://www.bluestatic.org>
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
17 #import "MessageQueue.h"
19 #include <netinet/in.h>
20 #include <sys/socket.h>
22 @interface MessageQueue (Private
)
23 // Thread main function that is started from -connect.
24 - (void)runMessageQueue
;
26 // All the following methods must be called from the -runMessageQueue thread.
28 // Creates a listening socket and schedules it in the run loop.
29 - (void)listenForClient
;
31 // Closes down the listening socket, the child socket, and the streams.
32 - (void)disconnectClient
;
34 // This first calls -disconnectClient and then stops the run loop and terminates
35 // the -runMessageQueue thread.
38 // Adds a |message| to |_queue|.
39 - (void)enqueueMessage
:(NSString
*)message
;
41 // If the write stream is ready and there is data to send, sends the next message.
42 - (void)dequeueAndSend
;
44 // Writes the string into the write stream.
45 - (void)performSend
:(NSString
*)message
;
47 // Reads bytes out of the read stream. This may be called multiple times if the
48 // message cannot be read in one pass.
49 - (void)readMessageFromStream
;
51 // Forwarding methods from the CoreFoundation callbacks.
52 - (void)listenSocket
:(CFSocketRef
)socket acceptedSocket
:(CFSocketNativeHandle
)child
;
53 - (void)readStream
:(CFReadStreamRef
)stream handleEvent
:(CFStreamEventType
)event
;
54 - (void)writeStream
:(CFWriteStreamRef
)stream handleEvent
:(CFStreamEventType
)event
;
57 // CoreFoundation Callbacks ////////////////////////////////////////////////////
59 static void MessageQueueSocketAccept(CFSocketRef socket
,
60 CFSocketCallBackType callbackType
,
65 CFSocketNativeHandle child
= *(CFSocketNativeHandle
*)data
;
66 [(MessageQueue
*)self listenSocket
:socket acceptedSocket
:child
];
69 static void MessageQueueReadEvent(CFReadStreamRef stream
,
70 CFStreamEventType eventType
,
73 [(MessageQueue
*)self readStream
:stream handleEvent
:eventType
];
76 static void MessageQueueWriteEvent(CFWriteStreamRef stream
,
77 CFStreamEventType eventType
,
80 [(MessageQueue
*)self writeStream
:stream handleEvent
:eventType
];
83 ////////////////////////////////////////////////////////////////////////////////
85 @implementation MessageQueue
87 - (id)initWithPort
:(NSUInteger
)port delegate
:(id<MessageQueueDelegate
>)delegate
{
88 if ((self = [super init
])) {
90 _queue
= [[NSMutableArray alloc
] init
];
91 _delegate
= (BSProtocolThreadInvoker
<MessageQueueDelegate
>*)
92 [[BSProtocolThreadInvoker alloc
] initWithObject
:delegate
93 protocol
:@protocol(MessageQueueDelegate
)
94 thread
:[NSThread currentThread
]];
105 - (BOOL)isConnected
{
113 [NSThread detachNewThreadSelector
:@selector(runMessageQueue
)
119 [self performSelector
:@selector(stopRunLoop
)
125 - (void)sendMessage
:(NSString
*)message
{
126 [self performSelector
:@selector(enqueueMessage
:)
132 // Private /////////////////////////////////////////////////////////////////////
134 - (void)runMessageQueue
{
136 _thread
= [NSThread currentThread
];
137 _runLoop
= [NSRunLoop currentRunLoop
];
140 [self scheduleListenSocket
];
142 // Use CFRunLoop instead of NSRunLoop because the latter has no programmatic
151 - (void)scheduleListenSocket
{
152 // Create the address structure.
153 struct sockaddr_in address
;
154 memset(&address
, 0, sizeof(address
));
155 address.sin_len
= sizeof(address
);
156 address.sin_family
= AF_INET
;
157 address.sin_port
= htons(_port
);
158 address.sin_addr.s_addr
= htonl(INADDR_ANY
);
160 // Create the socket signature.
161 CFSocketSignature signature
;
162 signature.protocolFamily
= PF_INET
;
163 signature.socketType
= SOCK_STREAM
;
164 signature.protocol
= IPPROTO_TCP
;
165 signature.address
= (CFDataRef
)[NSData dataWithBytes
:&address length
:sizeof(address
)];
167 CFSocketContext context
= { 0 };
172 CFSocketCreateWithSocketSignature(kCFAllocatorDefault
,
173 &signature
, // Socket signature.
174 kCFSocketAcceptCallBack
, // Callback types.
175 &MessageQueueSocketAccept
, // Callback function.
176 &context
); // Context to pass to callout.
178 //[connection_ errorEncountered:@"Could not open socket."];
183 // Allow old, yet-to-be recycled sockets to be reused.
185 setsockopt(CFSocketGetNative(_socket
), SOL_SOCKET
, SO_REUSEADDR
, &yes
, sizeof(int));
186 setsockopt(CFSocketGetNative(_socket
), SOL_SOCKET
, SO_REUSEPORT
, &yes
, sizeof(int));
188 // Schedule the socket on the run loop.
189 CFRunLoopSourceRef source
= CFSocketCreateRunLoopSource(kCFAllocatorDefault
, _socket
, 0);
190 CFRunLoopAddSource([_runLoop getCFRunLoop
], source
, kCFRunLoopCommonModes
);
194 - (void)disconnectClient
{
196 CFReadStreamUnscheduleFromRunLoop(_readStream
, [_runLoop getCFRunLoop
], kCFRunLoopCommonModes
);
197 CFReadStreamClose(_readStream
);
198 CFRelease(_readStream
);
203 CFWriteStreamUnscheduleFromRunLoop(_writeStream
, [_runLoop getCFRunLoop
], kCFRunLoopCommonModes
);
204 CFWriteStreamClose(_writeStream
);
205 CFRelease(_writeStream
);
215 [_delegate messageQueueDidDisconnect
:self];
218 - (void)stopRunLoop
{
219 [self disconnectClient
];
220 CFRunLoopStop([_runLoop getCFRunLoop
]);
223 - (void)enqueueMessage
:(NSString
*)message
{
224 [_queue addObject
:message
];
225 [self dequeueAndSend
];
228 - (void)dequeueAndSend
{
232 if (!CFWriteStreamCanAcceptBytes(_writeStream
))
235 NSString
* message
= [_queue objectAtIndex
:0];
236 [self performSend
:message
];
237 [_queue removeObjectAtIndex
:0];
240 - (void)performSend
:(NSString
*)message
{
241 // TODO: May need to negotiate with the server as to the string encoding.
242 const NSStringEncoding kEncoding
= NSUTF8StringEncoding
;
243 // Add space for the NUL byte.
244 NSUInteger maxBufferSize
= [message maximumLengthOfBytesUsingEncoding
:kEncoding
] + 1;
246 UInt8
* buffer
= malloc(maxBufferSize
);
247 bzero(buffer
, maxBufferSize
);
249 NSUInteger bufferSize
= 0;
250 if (![message getBytes
:buffer
251 maxLength
:maxBufferSize
252 usedLength
:&bufferSize
255 range
:NSMakeRange(0, [message length
])
256 remainingRange
:NULL
]) {
261 // Include a NUL byte.
264 // Write the packet out, and spin in a busy wait loop if the stream is not ready. This
265 // method is only ever called in response to a stream ready event.
266 NSUInteger totalWritten
= 0;
267 while (totalWritten
< bufferSize
) {
268 CFIndex bytesWritten
= CFWriteStreamWrite(_writeStream
, buffer
+ totalWritten
, bufferSize
- totalWritten
);
269 if (bytesWritten
< 0) {
270 CFErrorRef error
= CFWriteStreamCopyError(_writeStream
);
271 //ReportError(error);
274 totalWritten
+= bytesWritten
;
277 [_delegate messageQueue
:self didSendMessage
:message
];
282 - (void)readMessageFromStream
{
283 const NSUInteger kBufferSize
= 1024;
284 UInt8 buffer
[kBufferSize
];
285 CFIndex bufferOffset
= 0; // Starting point in |buffer| to work with.
286 CFIndex bytesRead
= CFReadStreamRead(_readStream
, buffer
, kBufferSize
);
287 const char* charBuffer
= (const char*)buffer
;
289 // The read loop works by going through the buffer until all the bytes have
291 while (bufferOffset
< bytesRead
) {
292 // Find the NUL separator, or the end of the string.
293 NSUInteger partLength
= 0;
294 for (CFIndex i
= bufferOffset
; i
< bytesRead
&& charBuffer
[i
] != '\0'; ++i
, ++partLength
) ;
296 // If there is not a current packet, set some state.
298 // Read the message header: the size. This will be |partLength| bytes.
299 _totalMessageSize
= atoi(charBuffer
+ bufferOffset
);
301 _message
= [[NSMutableString alloc
] initWithCapacity
:_totalMessageSize
];
302 bufferOffset
+= partLength
+ 1; // Pass over the NUL byte.
303 continue; // Spin the loop to begin reading actual data.
306 // Substring the byte stream and append it to the packet string.
307 CFStringRef bufferString
= CFStringCreateWithBytes(kCFAllocatorDefault
,
308 buffer
+ bufferOffset
, // Byte pointer, offset by start index.
309 partLength
, // Length.
310 kCFStringEncodingUTF8
,
312 [_message appendString
:(NSString
*)bufferString
];
313 CFRelease(bufferString
);
316 _messageSize
+= partLength
;
317 bufferOffset
+= partLength
+ 1;
319 // If this read finished the packet, handle it and reset.
320 if (_messageSize
>= _totalMessageSize
) {
321 [_delegate messageQueue
:self didReceiveMessage
:[_message autorelease
]];
324 // Process any outgoing messages.
325 [self dequeueAndSend
];
330 - (void)listenSocket
:(CFSocketRef
)socket acceptedSocket
:(CFSocketNativeHandle
)child
{
331 if (socket
!= _socket
) {
338 // Create the streams on the socket.
339 CFStreamCreatePairWithSocket(kCFAllocatorDefault
,
340 _child
, // Socket handle.
341 &_readStream
, // Read stream in-pointer.
342 &_writeStream
); // Write stream in-pointer.
344 // Create struct to register callbacks for the stream.
345 CFStreamClientContext context
= { 0 };
348 // Set the client of the read stream.
349 CFOptionFlags readFlags
= kCFStreamEventOpenCompleted |
350 kCFStreamEventHasBytesAvailable |
351 kCFStreamEventErrorOccurred |
352 kCFStreamEventEndEncountered
;
353 if (CFReadStreamSetClient(_readStream
, readFlags
, &MessageQueueReadEvent
, &context
))
354 // Schedule in run loop to do asynchronous communication with the engine.
355 CFReadStreamScheduleWithRunLoop(_readStream
, [_runLoop getCFRunLoop
], kCFRunLoopCommonModes
);
359 // Open the stream now that it's scheduled on the run loop.
360 if (!CFReadStreamOpen(_readStream
)) {
361 //ReportError(CFReadStreamCopyError(readStream_));
365 // Set the client of the write stream.
366 CFOptionFlags writeFlags
= kCFStreamEventOpenCompleted |
367 kCFStreamEventCanAcceptBytes |
368 kCFStreamEventErrorOccurred |
369 kCFStreamEventEndEncountered
;
370 if (CFWriteStreamSetClient(_writeStream
, writeFlags
, &MessageQueueWriteEvent
, &context
))
371 // Schedule it in the run loop to receive error information.
372 CFWriteStreamScheduleWithRunLoop(_writeStream
, [_runLoop getCFRunLoop
], kCFRunLoopCommonModes
);
376 // Open the write stream.
377 if (!CFWriteStreamOpen(_writeStream
)) {
378 // ReportError(CFWriteStreamCopyError(_writeStream));
383 [_delegate messageQueueDidConnect
:self];
385 CFSocketInvalidate(_socket
);
390 - (void)readStream
:(CFReadStreamRef
)stream handleEvent
:(CFStreamEventType
)event
392 assert(stream
== _readStream
);
395 case kCFStreamEventHasBytesAvailable
:
396 [self readMessageFromStream
];
399 case kCFStreamEventErrorOccurred
:
400 //ReportError(CFReadStreamCopyError(stream));
404 case kCFStreamEventEndEncountered
:
414 - (void)writeStream
:(CFWriteStreamRef
)stream handleEvent
:(CFStreamEventType
)event
416 assert(stream
== _writeStream
);
418 case kCFStreamEventCanAcceptBytes
:
419 [self dequeueAndSend
];
422 case kCFStreamEventErrorOccurred
:
423 //ReportError(CFWriteStreamCopyError(stream));
427 case kCFStreamEventEndEncountered
: