Keep track of the child socket handle and close() it properly
[macgdbp.git] / Source / NetworkCallbackController.mm
1 /*
2 * MacGDBp
3 * Copyright (c) 2007 - 2011, Blue Static <http://www.bluestatic.org>
4 *
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
15 */
16
17 #import "NetworkCallbackController.h"
18
19 #import <sys/socket.h>
20 #import <netinet/in.h>
21
22 #import "NetworkConnection.h"
23 #import "NetworkConnectionPrivate.h"
24
25 NetworkCallbackController::NetworkCallbackController(NetworkConnection* connection)
26 : listeningSocket_(NULL),
27 socketHandle_(NULL),
28 readStream_(NULL),
29 writeStream_(NULL),
30 connection_(connection),
31 runLoop_(CFRunLoopGetCurrent())
32 {
33 }
34
35 void NetworkCallbackController::OpenConnection(NSUInteger port)
36 {
37 // Pass ourselves to the callback so we don't have to use ugly globals.
38 CFSocketContext context = { 0 };
39 context.info = this;
40
41 // Create the address structure.
42 struct sockaddr_in address;
43 memset(&address, 0, sizeof(address));
44 address.sin_len = sizeof(address);
45 address.sin_family = AF_INET;
46 address.sin_port = htons(port);
47 address.sin_addr.s_addr = htonl(INADDR_ANY);
48
49 // Create the socket signature.
50 CFSocketSignature signature;
51 signature.protocolFamily = PF_INET;
52 signature.socketType = SOCK_STREAM;
53 signature.protocol = IPPROTO_TCP;
54 signature.address = (CFDataRef)[NSData dataWithBytes:&address length:sizeof(address)];
55
56 do {
57 listeningSocket_ =
58 CFSocketCreateWithSocketSignature(kCFAllocatorDefault,
59 &signature, // Socket signature.
60 kCFSocketAcceptCallBack, // Callback types.
61 &NetworkCallbackController::SocketAcceptCallback, // Callout function pointer.
62 &context); // Context to pass to callout.
63 if (!listeningSocket_) {
64 [connection_ errorEncountered:@"Could not open socket."];
65 sleep(1);
66 }
67 } while (!listeningSocket_);
68
69 // Allow old, yet-to-be recycled sockets to be reused.
70 BOOL yes = YES;
71 setsockopt(CFSocketGetNative(listeningSocket_), SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(BOOL));
72 setsockopt(CFSocketGetNative(listeningSocket_), SOL_SOCKET, SO_REUSEPORT, &yes, sizeof(BOOL));
73
74 // Schedule the socket on the run loop.
75 CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(kCFAllocatorDefault, listeningSocket_, 0);
76 CFRunLoopAddSource(runLoop_, source, kCFRunLoopCommonModes);
77 CFRelease(source);
78 }
79
80 void NetworkCallbackController::CloseConnection()
81 {
82 if (socketHandle_) {
83 close(socketHandle_);
84 //socketHandle_ = NULL;
85 }
86 UnscheduleReadStream();
87 UnscheduleWriteStream();
88 }
89
90 BOOL NetworkCallbackController::WriteStreamCanAcceptBytes()
91 {
92 return writeStream_ && CFWriteStreamCanAcceptBytes(writeStream_);
93 }
94
95 BOOL NetworkCallbackController::WriteString(NSString* string)
96 {
97 BOOL done = NO;
98
99 char* cString = const_cast<char*>([string UTF8String]);
100 size_t stringLength = strlen(cString);
101
102 // Busy wait while writing. BAADD. Should background this operation.
103 while (!done) {
104 if (WriteStreamCanAcceptBytes()) {
105 // Include the NULL byte in the string when we write.
106 CFIndex bytesWritten = CFWriteStreamWrite(writeStream_, (UInt8*)cString, stringLength + 1);
107 if (bytesWritten < 0) {
108 CFErrorRef error = CFWriteStreamCopyError(writeStream_);
109 ReportError(error);
110 break;
111 }
112 // Incomplete write.
113 else if (bytesWritten < static_cast<CFIndex>(strlen(cString))) {
114 // Adjust the buffer and wait for another chance to write.
115 stringLength -= bytesWritten;
116 memmove(string, string + bytesWritten, stringLength);
117 }
118 else {
119 done = YES;
120 }
121 }
122 }
123
124 return done;
125 }
126
127 // Static Methods //////////////////////////////////////////////////////////////
128
129 void NetworkCallbackController::SocketAcceptCallback(CFSocketRef socket,
130 CFSocketCallBackType callbackType,
131 CFDataRef address,
132 const void* data,
133 void* self)
134 {
135 assert(callbackType == kCFSocketAcceptCallBack);
136 static_cast<NetworkCallbackController*>(self)->OnSocketAccept(socket, address, data);
137 }
138
139 void NetworkCallbackController::ReadStreamCallback(CFReadStreamRef stream,
140 CFStreamEventType eventType,
141 void* self)
142 {
143 static_cast<NetworkCallbackController*>(self)->OnReadStreamEvent(stream, eventType);
144 }
145
146 void NetworkCallbackController::WriteStreamCallback(CFWriteStreamRef stream,
147 CFStreamEventType eventType,
148 void* self)
149 {
150 static_cast<NetworkCallbackController*>(self)->OnWriteStreamEvent(stream, eventType);
151 }
152
153
154 // Private Instance Methods ////////////////////////////////////////////////////
155
156 void NetworkCallbackController::OnSocketAccept(CFSocketRef socket,
157 CFDataRef address,
158 const void* data)
159 {
160 socketHandle_ = *(CFSocketNativeHandle*)data;
161
162 // Create the streams on the socket.
163 CFStreamCreatePairWithSocket(kCFAllocatorDefault,
164 socketHandle_, // Socket handle.
165 &readStream_, // Read stream in-pointer.
166 &writeStream_); // Write stream in-pointer.
167
168 // Create struct to register callbacks for the stream.
169 CFStreamClientContext context = { 0 };
170 context.info = this;
171
172 // Set the client of the read stream.
173 CFOptionFlags readFlags = kCFStreamEventOpenCompleted |
174 kCFStreamEventHasBytesAvailable |
175 kCFStreamEventErrorOccurred |
176 kCFStreamEventEndEncountered;
177 if (CFReadStreamSetClient(readStream_, readFlags, &NetworkCallbackController::ReadStreamCallback, &context))
178 // Schedule in run loop to do asynchronous communication with the engine.
179 CFReadStreamScheduleWithRunLoop(readStream_, runLoop_, kCFRunLoopCommonModes);
180 else
181 return;
182
183 // Open the stream now that it's scheduled on the run loop.
184 if (!CFReadStreamOpen(readStream_)) {
185 ReportError(CFReadStreamCopyError(readStream_));
186 return;
187 }
188
189 // Set the client of the write stream.
190 CFOptionFlags writeFlags = kCFStreamEventOpenCompleted |
191 kCFStreamEventCanAcceptBytes |
192 kCFStreamEventErrorOccurred |
193 kCFStreamEventEndEncountered;
194 if (CFWriteStreamSetClient(writeStream_, writeFlags, &NetworkCallbackController::WriteStreamCallback, &context))
195 // Schedule it in the run loop to receive error information.
196 CFWriteStreamScheduleWithRunLoop(writeStream_, runLoop_, kCFRunLoopCommonModes);
197 else
198 return;
199
200 // Open the write stream.
201 if (!CFWriteStreamOpen(writeStream_)) {
202 ReportError(CFWriteStreamCopyError(writeStream_));
203 return;
204 }
205
206 [connection_ socketDidAccept];
207
208 CloseSocket();
209 }
210
211 void NetworkCallbackController::OnReadStreamEvent(CFReadStreamRef stream,
212 CFStreamEventType eventType)
213 {
214 switch (eventType)
215 {
216 case kCFStreamEventHasBytesAvailable:
217 if (readStream_)
218 [connection_ readStreamHasData:stream];
219 break;
220
221 case kCFStreamEventErrorOccurred:
222 ReportError(CFReadStreamCopyError(stream));
223 UnscheduleReadStream();
224 break;
225
226 case kCFStreamEventEndEncountered:
227 UnscheduleReadStream();
228 CloseConnection();
229 [connection_ socketDisconnected];
230 break;
231 };
232 }
233
234 void NetworkCallbackController::OnWriteStreamEvent(CFWriteStreamRef stream,
235 CFStreamEventType eventType)
236 {
237 switch (eventType)
238 {
239 case kCFStreamEventCanAcceptBytes:
240 [connection_ sendQueuedWrites];
241 break;
242
243 case kCFStreamEventErrorOccurred:
244 ReportError(CFWriteStreamCopyError(stream));
245 UnscheduleWriteStream();
246 break;
247
248 case kCFStreamEventEndEncountered:
249 UnscheduleReadStream();
250 [connection_ socketDisconnected];
251 break;
252 }
253 }
254
255 void NetworkCallbackController::CloseSocket()
256 {
257 if (listeningSocket_) {
258 CFSocketInvalidate(listeningSocket_);
259 CFRelease(listeningSocket_);
260 listeningSocket_ = NULL;
261 }
262 }
263
264 void NetworkCallbackController::UnscheduleReadStream()
265 {
266 if (!readStream_)
267 return;
268 CFReadStreamUnscheduleFromRunLoop(readStream_, runLoop_, kCFRunLoopCommonModes);
269 CFReadStreamClose(readStream_);
270 CFRelease(readStream_);
271 readStream_ = NULL;
272 }
273
274 void NetworkCallbackController::UnscheduleWriteStream()
275 {
276 if (!writeStream_)
277 return;
278 CFWriteStreamUnscheduleFromRunLoop(writeStream_, runLoop_, kCFRunLoopCommonModes);
279 CFWriteStreamClose(writeStream_);
280 CFRelease(writeStream_);
281 writeStream_ = NULL;
282 }
283
284 void NetworkCallbackController::ReportError(CFErrorRef error)
285 {
286 [connection_ errorEncountered:[(NSError*)error description]];
287 CFRelease(error);
288 }