Merge branch 'master' into no-gc
[macgdbp.git] / Source / SocketWrapper.m
1 /*
2 * MacGDBp
3 * Copyright (c) 2007 - 2008, Blue Static <http://www.bluestatic.org>
4 *
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
15 */
16
17 #import "SocketWrapper.h"
18 #include <sys/types.h>
19 #include <sys/socket.h>
20 #include <netinet/in.h>
21 #include <arpa/inet.h>
22 #include <unistd.h>
23
24 @interface SocketWrapper (Private)
25
26 - (void)error:(NSString *)msg;
27
28 @end
29
30 @implementation SocketWrapper
31
32 /**
33 * Initializes the socket wrapper with a host and port
34 */
35 - (id)initWithConnection:(DebuggerConnection *)cnx
36 {
37 if (self = [super init])
38 {
39 connection = [cnx retain];
40 port = [connection port];
41 }
42 return self;
43 }
44
45 /**
46 * Dealloc
47 */
48 - (void)dealloc
49 {
50 [connection release];
51 [super dealloc];
52 }
53
54 /**
55 * Close our socket and clean up anything else
56 */
57 - (void)close
58 {
59 close(sock);
60 }
61
62 /**
63 * Returns the delegate
64 */
65 - (id)delegate
66 {
67 return delegate;
68 }
69
70 /**
71 * Sets the delegate but does *not* retain it
72 */
73 - (void)setDelegate:(id)aDelegate
74 {
75 delegate = aDelegate;
76 }
77
78 /**
79 * Returns the name of the host to whom we are currently connected.
80 */
81 - (NSString *)remoteHost
82 {
83 return hostname;
84 }
85
86 /**
87 * Connects to a socket on the port specified during init. This will dispatch another thread to do the
88 * actual waiting. Delegate notifications are posted along the way to let the client know what is going on.
89 */
90 - (void)connect
91 {
92 [NSThread detachNewThreadSelector:@selector(connect:) toTarget:self withObject:nil];
93 }
94
95 /**
96 * This does the actual dirty work (in a separate thread) of connecting to a socket
97 */
98 - (void)connect:(id)obj
99 {
100 // create an INET socket that we'll be listen()ing on
101 int socketOpen = socket(PF_INET, SOCK_STREAM, 0);
102
103 // create our address given the port
104 struct sockaddr_in address;
105 address.sin_family = AF_INET;
106 address.sin_port = htons(port);
107 address.sin_addr.s_addr = htonl(INADDR_ANY);
108 memset(address.sin_zero, '\0', sizeof(address.sin_zero));
109
110 // allow an already-opened socket to be reused
111 int yes = 1;
112 setsockopt(socketOpen, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
113
114 // bind the socket... and don't give up until we've tried for a while
115 int tries = 0;
116 while (bind(socketOpen, (struct sockaddr *)&address, sizeof(address)) < 0)
117 {
118 if (tries >= 5)
119 {
120 close(socketOpen);
121 [self error:@"Could not bind to socket"];
122 return;
123 }
124 NSLog(@"couldn't bind to the socket... trying again in 5");
125 sleep(5);
126 tries++;
127 }
128
129 // now we just have to keep our ears open
130 if (listen(socketOpen, 0) == -1)
131 {
132 [self error:@"Could not use bound socket for listening"];
133 }
134
135 // accept a connection
136 struct sockaddr_in remoteAddress;
137 socklen_t remoteAddressLen = sizeof(remoteAddress);
138 sock = accept(socketOpen, (struct sockaddr *)&remoteAddress, &remoteAddressLen);
139 if (sock < 0)
140 {
141 close(socketOpen);
142 [self error:@"Client failed to accept remote socket"];
143 return;
144 }
145
146 // we're done listening now that we have a connection
147 close(socketOpen);
148
149 struct sockaddr_in addr;
150 socklen_t addrLength;
151 if (getpeername(sock, (struct sockaddr *)&addr, &addrLength) < 0)
152 {
153 [self error:@"Could not get remote hostname."];
154 }
155 char *name = inet_ntoa(addr.sin_addr);
156 hostname = [NSString stringWithUTF8String:name];
157
158 [connection performSelectorOnMainThread:@selector(socketDidAccept:) withObject:nil waitUntilDone:NO];
159 }
160
161 /**
162 * Reads from the socket and returns the result as a NSString (because it's always going to be XML). Be aware
163 * that the underlying socket recv() call will *wait* for the server to send a message, so be sure that this
164 * is used either in a threaded environment so the interface does not hang, or when you *know* the server
165 * will return something (which we almost always do). Returns the data that was received from the socket.
166 */
167 - (NSString *)receive
168 {
169 // create a buffer
170 char buffer[1024];
171
172 // do our initial recv() call to get (hopefully) all the data and the lengh of the packet
173 int recvd = recv(sock, &buffer, sizeof(buffer), 0);
174
175 // take the received data and put it into an NSData
176 NSMutableString *str = [NSMutableString string];
177
178 // strip the length from the packet, and clear the null byte then add it to the NSData
179 char packetLength[8];
180 memset(packetLength, '\0', sizeof(packetLength));
181 int i = 0;
182 while (buffer[i] != '\0')
183 {
184 packetLength[i] = buffer[i];
185 i++;
186 }
187
188 // we also want the null byte, so move us up 1
189 i++;
190
191 // the total length of the full transmission
192 int length = atoi(packetLength);
193
194 // move the packet part of the received data into it's own char[]
195 char packet[sizeof(buffer)];
196 memset(packet, '\0', sizeof(packet));
197 memmove(packet, &buffer[i], recvd - i);
198
199 // convert bytes to NSString
200 [str appendString:[[NSString alloc] initWithCString:packet length:recvd - i]];
201
202 // check if we have a partial packet
203 if (length + i > sizeof(buffer))
204 {
205 while (recvd < length)
206 {
207 int latest = recv(sock, &buffer, sizeof(buffer), 0);
208 if (latest < 1)
209 {
210 [self error:@"Socket closed or could not be read"];
211 return nil;
212 }
213 [str appendString:[[NSString alloc] initWithCString:buffer length:latest]];
214 recvd += latest;
215 }
216 }
217
218 NSString *tmp = [str stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; // strip whitespace
219 return [tmp substringToIndex:[tmp length] - 1]; // don't want the null byte
220 }
221
222 /**
223 * Sends a given NSString over the socket. Returns YES on complete submission.
224 */
225 - (BOOL)send:(NSString *)data
226 {
227 data = [NSString stringWithFormat:@"%@\0", data];
228 int sent = send(sock, [data UTF8String], [data length], 0);
229 if (sent < 0)
230 {
231 [self error:@"Failed to write data to socket"];
232 return NO;
233 }
234 if (sent < [data length])
235 {
236 // TODO - do we really need to worry about partial sends with the lenght of our commands?
237 NSLog(@"FAIL: only partial packet was sent; sent %d bytes", sent);
238 return NO;
239 }
240
241 return YES;
242 }
243
244 /**
245 * Helper method that just calls -[DebuggerWindowController setError:] on the main thread
246 */
247 - (void)error:(NSString *)msg
248 {
249 [delegate performSelectorOnMainThread:@selector(errorEncountered:) withObject:msg waitUntilDone:NO];
250 }
251
252 @end