Found a better way to remove all the objects in the wordlist ivar
[scrabbalize.git] / Source / AppController.m
1 /*
2 * Scrabbalize
3 * Copyright (c) 2007, Blue Static <http://www.bluestatic.org>
4 *
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
15 */
16
17 #import "AppController.h"
18 #import "Word.h"
19 #import "NSStringAdditions.h"
20
21 @implementation AppController
22
23 /**
24 * Initializes the application and loads the dictionary archive
25 */
26 - (id)init
27 {
28 if (self = [super init])
29 {
30 NSString *path = [NSString stringWithFormat:@"%@/dictionary.ka", [[NSBundle mainBundle] resourcePath]];
31 dictionary = [NSKeyedUnarchiver unarchiveObjectWithFile:path];
32 }
33 return self;
34 }
35
36 /**
37 * Action that filters through all the words with the given tiles and then produces
38 * the list
39 */
40 - (IBAction)findWords:(id)sender
41 {
42 [wordlist removeObjects:[wordlist arrangedObjects]];
43
44 NSString *tileString = [tilesField stringValue];
45 int tileCount = [tileString length];
46
47 NSMutableArray *tiles = [NSMutableArray arrayWithCapacity:tileCount - 1];
48 for (int i = 0; i < tileCount; i++)
49 {
50 [tiles addObject:[tileString substringWithRange:NSMakeRange(i, 1)]];
51 }
52
53 // create character sets from the tiles
54 NSCharacterSet *charset = [NSCharacterSet characterSetWithCharactersInString:tileString];
55 NSCharacterSet *charsetInverted = [charset invertedSet];
56
57 // iterate over the dictionary to build our word list
58 for (NSString *word in dictionary)
59 {
60 // word is larger than the number of tiles we have, remove
61 if ([word length] > tileCount)
62 {
63 continue;
64 }
65
66 // if the word contains characters we don't have, then remove it
67 if ([word rangeOfCharacterFromSet:charsetInverted].location != NSNotFound)
68 {
69 continue;
70 }
71
72 BOOL success = YES;
73 for (NSString *tile in tiles)
74 {
75 if ([word occurrenceOfChar:tile] > [tileString occurrenceOfChar:tile])
76 {
77 success = NO;
78 }
79 }
80
81 if (success)
82 {
83 [wordlist addObject:[[Word alloc] initWithWord:word]];
84 }
85 }
86
87 // resort
88 [wordlistView setSortDescriptors:nil];
89 [wordlistView setSortDescriptors:[NSArray arrayWithObject:[[NSSortDescriptor alloc] initWithKey:@"length" ascending:NO]]];
90 }
91
92 @end