Changing the wordlist ivar to be a NSMutableArray rather than a NSArrayController
[scrabbalize.git] / Source / AppController.m
1 /*
2 * Scrabbalize
3 * Copyright (c) 2007, Blue Static <http://www.bluestatic.org>
4 *
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the
7 * License, or (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
10 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
15 */
16
17 #import "AppController.h"
18
19
20 @implementation AppController
21
22 /**
23 * Initializes the application and loads the dictionary archive
24 */
25 - (id)init
26 {
27 if (self = [super init])
28 {
29 NSString *path = [NSString stringWithFormat:@"%@/dictionary.ka", [[NSBundle mainBundle] resourcePath]];
30 dictionary = [NSKeyedUnarchiver unarchiveObjectWithFile:path];
31
32 wordlist = [NSMutableArray array];
33 }
34 return self;
35 }
36
37 /**
38 * Action that filters through all the words with the given tiles and then produces
39 * the list
40 */
41 - (IBAction)findWords:(id)sender
42 {
43 wordlist = [NSMutableArray array];
44
45 NSString *tileString = [tilesField stringValue];
46 int tileCount = [tileString length];
47
48 NSMutableArray *tiles = [NSMutableArray arrayWithCapacity:tileCount - 1];
49
50 for (int i = 0; i < tileCount; i++)
51 {
52 [tiles addObject:[tileString substringWithRange:NSMakeRange(i, 1)]];
53 }
54
55 NSCharacterSet *charset = [NSCharacterSet characterSetWithCharactersInString:tileString];
56 NSCharacterSet *charsetInverted = [charset invertedSet];
57
58 for (NSString *word in dictionary)
59 {
60 if ([word length] > tileCount)
61 {
62 continue;
63 }
64
65 if ([word rangeOfCharacterFromSet:charsetInverted].location == NSNotFound)
66 {
67 [wordlist addObject:word];
68 }
69 }
70
71 NSLog(@"wordlist = %@", wordlist);
72 }
73
74 @end